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Abzu vs subnautica11/26/2022 The game is full of strange things where Artificial Intelligence sets the enemies on trying to kill you. In general, most of their scenes have much less going on in terms of gameplay mechanics that are affecting performance (base building, giant moveable submarines, and much more) so they can afford to put a lot of computational power (not to mention programming time) into making amazing fish AI.īut I'm curious about the difference between UE and Unity and why it would be more computationally expensive in Unity.Here you get a single change in which you have to prove yourself by fighting against all the constant fear and the dark sides in the gameplay. There's a big list of that kind of tradeoff that we are having to make in the game right now, in order to keep performance at a halfway decent level, especially since we have much more going on in SN then ABZU has. Which is why the schools of fish are just billboards and one big particle effect, and can't be interacted with in the same way you can with the individual fish. For example, it is currently very expensive to do large amounts of individual fish with full AI in the Unity engine. It has a ton to do with AI and behaviors. Graphical style is largely a factor of art design, not the engine. The engine has nothing to do with AI and behaviors of in-game fauna. Very different graphical styles and limitations. Originally posted by Phaota:Abzu uses the Unreal Engine, whereas Sub used the Unity 5.4 engine. ABZU looks pretty, although the art style is not quite what I would hope for (from the Lets Plays and screenshots I looked at.), the simpler (still pretty, but simpler.) graphics, along with the lack of content and playtime potential make ABZU rank low on my "must have" game list. For myself, I think Subnautica is a better deal for the money. The experience so far has been great, and I expect to have more great playthroughs with the new update. Maybe after I have upgraded my rig (for all games I play and want to play, not just one single game.), I may buy it if it goes on sale at a higher s discount. I prefer keyboard-mouse controls on my PC. Also the majorty of reviews and Lets Plays say you need a controller to play it. Lots of reports of needing the Uncooked version on Windows 7 x 64 OS. I expect Subnautica to get better as far as those things go, as it approaches full release. And it is a complete, full release game, not an Early Access game. The game forums for ABZU have many reports of bugs, graphics issues and performance issues. I expect more playtime from SN when the next update drops. I don t see the value for time>money spent in ABZU campared to what I have from Subnautica. Many also say there are gameplay andmechanincs limitations. And.Īll of the reviews I read forABZU are from people with 1-5 hours of total playtime in. The current sale on ABZU puts it at a higher price than I paid for SN.price. Not all of us can afford to upgrade constantly just for "eyecandy". I will upgrade eventually, but my current rig runs SubNautica pretty well on recommended specs. Other Unreal Engine games I have played on this rig have issues, Unreal Engine games that have lower specs listed. That for people like me with older rigs, the System Specs are iffy that we can run it. Have it on my Wishlist, and see mostly positive reviews for it.
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